cogito cogito ergo cogito sum
Thoughts about the Starforce Boycot.
Published on March 17, 2006 By ins11 In PC Gaming

While driving to work today I was thinking about Starforce and how it is being applied by Publishers and Developers to software titles many gamers are interested in purchasing, and how gamers attempt to combat it.

But is it Starforce we should blame, or is it the industry as a whole, spesifically targeting the Software Publishers & Developers who decide to utilize it.

There is no doubt to anyone that Starforce is a very strong restriction technology that can be applied to software, but is it the right kind of software to utilize for games, that is the question.



The way I see it, Starforce are the manufacturers of guns, but they only offer it on the market, and it is up to those who purchase it to decide on its implementation.

Do you blame the gun manufacturer or the user for killing?

Killing is more fitting word than I first though, as they are in fact killing our enjoyment of gaming, where instead of being interested in what features the game has, or commenting on the screenshots, videos and stories the games tell, we are more and more interested in only knowing one or two things:

- Will it use Starforce, SecuRom, SafeDisc, LaserLock, TAGES, Fade, ETc etc etc..
- Will it require Media in drive (Dongle use) to be enjoyed

This, I believe, also explains why companies such as Stardock have had a phenomenal success, because the most important question many gamers ask today, is already answered : NO, we do not employ copy restriction (Guns) on our software, because we view you as a valued CUSTOMER instead of a CONSUMER.


If 'we' are to boycot someone, it should not be targeting the company Starforce and their communication problems with the (mostly) western users.

Around the world, people have different methods of communicating as well as a different way of interpreting what is being communicated to them.
This results in miscommunication which could explain why some in the west see them as Arrogant Bastards, whereas they view themselves as Strong. We also have the language barrier to consider.

Regardless:

The issue is the Starforce technology being applied by many larger scale publishers, most notably UBI-SOFT and CODEMASTERS, which are the companies that should be targeted with a Consumer Boycot, not the company STARFORCE who produce the technology. Starforce produce the guns that Codemasters, Ubi-Soft, Jowood and others utilize to destroy our enjoyment of games.


Comments (Page 1)
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on Mar 17, 2006
Nice opt-ed post.
on Mar 17, 2006
I think the problem is that many companies focus their efforts on pirates instead of buyers... They only think in "destroying" the pirates, and they donĀ“t care if they affect the buyers as well... The buyers are like "colateral casualties" to them in their war against the pirates...
on Mar 17, 2006
Good points! I know I check reviews and will not buy anything that has StarForce--no matter how much I may want the game.
on Mar 17, 2006
I remember a patch including SECUROM which meant the game loaded and then did not recognise the gamedisc in my CD-drive. This was happening to all of us. So we HAD to get the crack to play our legal copies, or play with the release version. How does this discourage piracy?
on Mar 17, 2006
The problem with the copy protection system is the assumtion that if they stop piracy, sales will go up. Perhaps its a bit of ego too in that if sales did not equal what was expected, its not that the game is poor or not what the consumers wanted, its piracy.

Keep in mind that Stardock's model is one of streamlined work. Small teams(compared to AAA titles) and realistic expectations. They did not blow the company on one game as many companies do and would rather have a long term job than risk it all on a possible grand slam title and only get a line drive.

If a company is not doing well with one product, rather than downsize slightly and go after a more streamlined game they ramp up even more and try for a bigger game, bet the farm and sometimes win but often lose. So rather than blame thier design, company model or just the fates, they blame pirates.
on Mar 17, 2006
What you are forgetting is that Starforce started this whole issue. After reading what they posted and responded to on their own website, I will never support any game using their technology. They tried to do something underhanded and got busted, now they will end up seeing the results of that mistake.
on Mar 17, 2006
Reply to Xenocide III:
Well, you can argue that Starforce started this issue when they released their product, but it did'nt affect customers (or consumers in their view) until Publishers started applying the Starforce Restriction to their games, thereby ruining the enjoyment of the game for many people.

That Starforce have gone from one public relations fiasco to another I wont argue, and it reflects poorly on them as a company when they write some of the drivel they do. But much of what Starforce is saying, with regards to "only pirates complain" etc. is an attitude that you also have in many large publishers, such as UBI-Soft/JoWood etc. So they (Starforce) are not alone in that view, although they are somewhat more "open" when it comes to revealing what they really think. I think its both a cultural reason for their communication differences as well as their grasp of the English language. Of course, they also hate people



on Mar 17, 2006
We can't boycot Starforce, unless we are making a game, and want to use it as copy protection. I have always "boycotted" games that use Starforce, because I don't want that POS on my computer. I was going to buy Heroes of Might and Magic 5 until I found out that they use Starforce. I refuse to buy it now. It is not to hurt the publisher, but because I don't trust that software. It does hurt the publisher, but that was something they should have thought of before they decided to use questionable software.
on Mar 17, 2006
This kinda crap is also one of the main reasons I continue to revert back to console if I have a choice.
on Mar 17, 2006
@iTZKooPA

Yea; Your comment made me think about my gaming purchases for the last 2 years, and they are almost entirely Console Titles.

The great side effect of owning a modified XBOX is that I can load the games I purchase onto the hard-drive and not have to worry about
the discs anymore, so I can store them in the sleeve until they rot (like my Wing Commander III Cd's )

Its fun when you hear "PC Gaming is dying" and people point to the consoles (Which also has piracy, but nothing that breaks your hardware, unless you think about the XBox Stealth Updates) for a scene that is thriving. I wonder how many of those who say PC Gaming is dying are actually responsible for it themselves, through their agressive user-unfriendlieness.
on Mar 17, 2006
Good thoughtful post instant. Beats my "this is gonna suck" thoughts on the way to my job. I'd still rather game on my pc than on my x360. While playing the new GRAW, I still get frustrated with the lack of precision that a keyboard/mouse afford.
on Mar 17, 2006
We can't boycot Starforce, unless we are making a game, and want to use it as copy protection. I have always "boycotted" games that use Starforce, because I don't want that POS on my computer. I was going to buy Heroes of Might and Magic 5 until I found out that they use Starforce. I refuse to buy it now. It is not to hurt the publisher, but because I don't trust that software. It does hurt the publisher, but that was something they should have thought of before they decided to use questionable software.


I have the exact same though, we should write them a damned letter and show them how many people refuse to buy their product because of the DRM. Or ask them if we could just pirate it and send them a check for $50...But seriously, someone draft a damned letter, we got them to delay the game already...

on Mar 17, 2006
I've previously emailed publishers/developers in an attempt to purchase their games without DRM Lockdowns (Starforce, Cd-check etc).. and offered to pay upwards to the sum of 100$ for such a product.... but the emails remain unanswered to this day.

on Mar 17, 2006
I was referring to creting something like this Might & Magic Online Petition

If we could get those fan groups to help out I would be at least HOPEFUL that it would work.
on Mar 17, 2006
I am starting to think that emailing publishers regarding the issue is pointless... I'll just not spend any money on the games that are restricted and play others instead (Like GalCiv1 & 2)..

And if I ever get tired of GalCiv2, there will either be an expansion pack, or I can play the truckload of RPGs I have on my Playstation 2..

So many games I'd like to have played...
Oh whell. When is the next Wheel of time Book out?




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